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Vampire combat favorite shintai
Vampire combat favorite shintai










vampire combat favorite shintai

Using Black Wind, his speed becomes 70 feet per action. His base Movement is Dexterity 4+3, 7 total, for a total of 35 feet covered per action. He calls the Basic Athletic Maneuver, Sprint, to be used for each extra action. Example: a Kuei-jin with a Dexterity of 4 and Black Wind 4 decides to use his Black Wind actions for movement only. This multiplier is not cumulative, of course. For every "action" of Black Wind spent for extra movement, the character's speed doubles. The movement increase requires a closer look. The automatic successes added to a Brawl/Martial Arts or Melee damage roll is self-explanatory. This slowness, however, is made up by the Discipline's versatility. Kuei-jin can match the swifter reacting Celerity speeds with Demon Chi or certain Yang Prana Arts. Should more than one in a combat be using Black Wind, their actions occur together, after all others. Unlike Celerity, Black Wind actions come after all other actions, including extra actions granted by Celerity and Rage.

vampire combat favorite shintai

Like Celerity, Black Wind has no effect on Initiative. As the Year of the Lotus line was not yet published when World of Darkness: Combat first was, none of this was covered - until now.

vampire combat favorite shintai

This section was written to cover combat applications of supernatural powers of the shen.












Vampire combat favorite shintai